Super Hot Flaming Pots Mr Lee
Help File
Welcome to the slot game, Super Hot Flaming Pots™ Mr Lee. It has 5 reels, 3 rows, and the following features:
Stack N’ Hit™
Jackpots
Super Lantern Feature
During regular play, the goal is to achieve a winning combination of symbols by matching symbols on at least reels 1, 2 and 3. Payouts depend on the bet amount played and the winning combination of symbols achieved.
The theoretical average return to player (RTP) is 93.95% with any bet.
Game Rules
WILD
{Wild} is Wild, and substitutes for all symbols except {Green}, {Purple}, {Red}, {Super Lantern} and {Bun}.
{Wild} only appears on reels 2, 3, and 4.
SYMBOL PAYS
Before the base game reel spin initiates, a number of positions are replaced with {Sushi}, {Roe}, {Empanada}, {Onion}, {Star Anise}, {A}, {K}, {Q}, {J}, {9}, or {8}.
During the base game, when part of {Wild} appears on a reel and is part of a winning combination, it will nudge to cover all the positions on that reel.
Only highest winner paid per winning combination.
All Reel Ways™ pays are multiplied by the bet multiplier.
All Reel Ways™ must occur on adjacent reels, beginning with the leftmost reel.
All pays in credits.
STACK N’ HIT™
{Green}, {Purple}, and {Red} are Scatter Symbols. Before the base game reel spin initiates, a number of positions are replaced with a random Scatter Symbol.
Each Scatter Symbol displays a prize value, MAJOR, MINOR, or MINI.
1, 2, or 3 Scatter Symbols may trigger the corresponding feature, and 4 or more Scatter Symbols will trigger the corresponding feature.
Exactly 3 scattered Feature Symbols of a kind in base game will trigger the corresponding feature and award a number of spins.
If triggered, the feature type and number of spins awarded will depend on the combination of Scatter Symbols that appear during the base game as per the table below:
When a feature is triggered, before the feature starts, all Scatter Symbols transform into {Bun} and retain the same prize.
Additionally, a number of {Bun} are randomly placed on the grid to bring the total number of {Bun} to 3-10.
{Bun} displays a prize, MAJOR, MINOR, or MINI.
{Bun} prizes of 1, 2, 3, 4, 5, 6, 10, 15, 20, 25, 30, 35, 45 and 60 credits are available at min bet.
All triggering {Bun} will be held in place.
If the feature was triggered with {Red}, then the feature is played with 2 grids labeled FEATURE 1 and FEATURE 2.
All triggering {Bun} are held in place in FEATURE 1 and FEATURE 2.
If the feature was triggered with {Green}, during the feature, if no {Bun} or {Chilli} land on a grid for the first 4 spins, then additional 4 spins are awarded for that grid.
If the feature was triggered without {Green}, during the feature, if no {Bun} or {Chilli} land on a grid for the first 3 spins, then additional 3 spins are awarded for that grid.
During each spin, any additional {Bun} or {Chilli} that lands on a grid will be held and will reset number of spins remaining for that grid to the number of spins awarded at the start of that feature.
{Chilli} displays a prize, MINOR, or MINI.
{Chilli} prizes of 1, 2, 3, 4, 5, 6, 10, 15, 20, 25, 30, 35, 45 and 60 credits are available at min bet.
The prize displayed on each {Chilli} will be added to the prize displayed on all {Bun} on that grid.
At the end of the current spin, all {Chilli} will transform into {Bun} and retain the same prize.
{Chilli} is available only when the feature is triggered with {Purple}.
Before each spin, if all positions of a column in a grid are held, then the prize displayed on each {Bun} on that column is awarded and all {Bun} from that column are removed.
Additionally, {Pepper} above that column is activated for the rest of the feature.
If {Pepper} above all columns in a grid are activated, then GRAND is awarded for that grid.
The distribution of prizes displayed on {Bun} and Scatter Symbols changes with bet option.
At the end of the feature, the prize displayed on each {Bun} is awarded.
Each feature uses an alternate set of reels.
Only {Bun} and {Chilli} are evaluated during the feature.
SUPER LANTERN
3 or more scattered {Super Lantern} during the base game trigger the Super Lantern Feature, and 1 spin of the lantern is awarded.
{Super Lantern} appears in Base Game only on all reels.
SUPER LANTERN FEATURE
Super Yummy, Super Spicy, Super Upsized, Super Yummy Spicy, Super Yummy Upsized, Super Spicy Upsized, and Super Yummy Spicy Upsized are Super Stack N' Hit™ Features.
The lantern will land on a Super Stack N' Hit™ Feature, GRAND or MAJOR.
If the lantern lands on GRAND or MAJOR, then the value displayed in the corresponding meter is awarded.
If the lantern lands on a Super Stack N' Hit™ Feature, then the respective Stack N' Hit™ Feature is triggered with {Bun} 3-10 and that Stack N' Hit™ Feature's respective amount of spins.
During the Super Stack N' Hit™ Features, before each spin, if all positions of a column in a grid are held, then the prize displayed on each {Bun} on that column is multiplied by 2x before being awarded and removed.
The lantern may nudge. Nudges are for presentation purposes only.
JACKPOTS
MINI, MINOR, MAJOR and GRAND prizes are fixed, are not progressive and are not multiplied by the bet multiplier.
MINI and MINOR Jackpot prizes may appear during the base game, during the Stack N’ Hit™ feature, and during the Super Stack N’ Hit™ feature.
MAJOR Jackpot prize may appear during the base game, during the Stack N’ Hit™ feature, during the Super Lantern feature, and during the Super Stack N’ Hit™ feature.
GRAND Jackpot prize may appear during Super Lantern feature, the Stack N’ Hit™ feature, and the Super Stack N’ Hit™ feature.
MAJOR can be awarded more than once per grid in Stack N’ Hit™ and Super Stack N’ Hit™ features.
GRAND can be awarded only once per grid in Stack N’ Hit™ and Super Stack N’ Hit™ features.
REEL WAYS™
Player selects a Total Bet size to play 243 Reel Ways™.
Winning combinations may contain only one symbol from each adjacent reel, beginning with the leftmost reel. Like symbols, or their substitute, on a single reel are not part of the same winning combination but may create separate winning combinations.
Highest win paid per winning combination.
Coinciding wins are added.
The appearance of pots and fire over time is for presentation only.
Payouts are made according to the Paytable.
Malfunction voids all pays and plays.
How to Play
Step 1: Choose your BET
Step 2: SPIN
The game displays all your details in the following display fields:
Balance: Displays your total balance.
Win: Displays the amount won in the spin.
Total Bet: Displays the total wager staked.
Total Win: Displays the accumulated wins during the Stack N’ Hit™ feature at the end of the feature.
Feature Win: Displays the accumulated wins of the Buns currently collected in the Stack N’ Hit™ feature.
Spins Remaining: Displays the number of spins remaining of the Stack N’ Hit™ feature.
MAIN GAME BUTTONS:
ADJUST BETTotal Bet menu to adjust bet.SPINSpins the reels.The SPACE BAR can also be used to spin when playing on Desktop.
AUTOPLAYView and set AUTOPLAY options.STOP AUTOPLAYDisplays the remaining amount of AUTOPLAY spins, click this button to STOP AUTOPLAY and return to normal play mode.STOP/SKIPDuring Base Game, button will STOP the reel spin. During Stack N’ Hit™ button will STOP the reel spin and SKIP to the next spin.MENUView the MENU, giving access to PAYTABLE, BET, AUTOPLAY, SETTINGS, HOME and CASHOUT tabs.MUTEMutes sound and ambient volumes.UNMUTEUnmutes sound and ambient volumes.
MENU TAB BUTTONS:
PAYTABLEView game rules and pay awards for winning symbol combinations.AUTOPLAYView available AUTOPLAY options.AUTOPLAY allows automatic consecutive normal game plays.TOTAL BETView available bet options.TOTAL BET equals the Bet Multiplier x the base stake.SETTINGSView available sound settings.HOMECloses MENU and returns to the game.CASHOUTCloses Game and returns to casino’s main menu.
Last modification date: 9/9/2026